Neal Hirsig, Blender 3D Design Course, Tufts University
Lessons 7,8 & 9

****The content & files contained here have been republished in entirety, with permission, from the original website of Neal Hirsig at Tufts University. Because the original website had been slated for cancellation in May, 2017 all files, lessons, videos & course materials have been transfered to our servers & made available here. This course was originally developed between 2012 to 2013 & all materials are published under -Creative Commons, Attribution, Non Commercial, Share Alike License-

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Lesson 07 - Animation


Lesson #7 covers the basics of Blender's animation tools including the Graph Editor and its various functions. The lesson also provides an introduction to Blender Shape Keys.

Suggested Texbook Readings:

Read Chapter 9 of the John Blain "Complete Guide to Blender Graphics" - Animation Basics (pages 143-176)

Video Tutorials:

07-01 - Basic Keyframe Animation
07-02 - Graph Editor
07-03 - Cyclic Animation
07-04 - Path Animation
07-05 - Camera Path Fly Around
07-06 - Alpha Animation
07-07 - Color Animation
07-08 - Shape Key Animation
07-09 - Rendering To A Video File

PDF Tutorials:

shark animation

Lesson 07 - 07A - Shark Animation

**Lesson 07-07A.Shark Animation**

Shark Animation PDF Tutorial
Shark Animation.mp4
Shark Modeling Complete.blend
Shark Animation Complete.blend


Lesson 07 - 07B - Globe (Optional)

**Lesson 07-07B.Globe**

Globe PDF Tutorial
Globe Complete.blend


Create a 100 frame animation that looks something like this video - 2 rings rotating around a different axis. (Variation) - Add a third inner ring rotating around a third axis.

**************Picture not available*************

Lesson 08 - Modifiers


Lesson #8 focuses on many of Blender's modifiers. Blender modifiers are quite powerful tools that can change the entire character of your model.

Suggested Texbook Readings:

Read Chapter 12 of the John Blain "Complete Guide to Blender Graphics" - Modifiers (pages 191-238)

Video Tutorials:

08-01 - Array Modifier
08-02 - Bevel Modifier
08-03 - Boolean Modifier
08-04 - Curve Modifier
08-05 - Simple Deform Modifier
08-06 - Mirror Modifier
08-07 - Lattice Modifier
08-08 - Displace Modifier
08-09 - Wave Modifier
08-10 - Solidify Modifier
08-11 - Decimate Modifier
08-12 - Edge Split Modifier
08-13 - Screw Modifier
08-14 - Multiple Modifiers

PDF Tutorials:


Lesson 08 - 08A - Dice

**Lesson 08-08A.Dice**

Dice PDF Tutorial
Dice Complete.blend


Lesson 08 - 08B - Cave (Optional)

**Lesson 08-08B.Cave**

Cave PDF Tutorial
Cave Complete.blend


Using the Array modifier and the Curve modifier, model a chain that looks something like shown in this image. (Variation) - Model the chain so that it creates a circle of links.


Lesson 09 - Blender Scenes and Modeling


Lesson #9 looks at some of the Blender Scene components and how data is stored in Blender. There is also a few tutorials of common modeling problems.

Video Tutorials:

09-01 - Multiple Cameras
09-02 - Multiple Blender Scenes
09-03 - Blender Groups
09-04 - Blender Display Speed And File Size
09-05 - Smoothing Problems
09-06 - Cutting A Hole In A Flat Surface
09-07 - Cutting A Hole Out Of A Curved Surface
09-08 - Creating An Animated GIF
09-09 - Binding Multiple Cameras To The Blender Timeline

PDF Tutorials:

tiger lily

Lesson 09 - 09A - Tiger Lily

**Lesson 09-09A.Tiger Lily**

Tiger Lily PDF Tutorial
Tiger Lily Complete.blend


Starting with a Plane object, model a wall with a hole in it, something like shown in this image. (Variation) - Instead of a circular hole, model an elliptical hole.



Neal Hirsig:                                                                                                         Last Edit:   4/27/13